Speed Freak

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Speed Freak
File:Speed Freak screenshot.jpg
Developer(s) Vectorbeam
Publisher(s) Vectorbeam
Distributor(s) Vectorbeam
Designer(s) Larry Rosenthal
Platforms Arcade
Release date(s) March 1979[1]
Genre(s) Racing
Mode(s) Single-player
Cabinet Vertical
Arcade system Vectorbeam hardware
CPU CCPU
Sound Amplified mono (one channel)
Display Vector, monochrome

Speed Freak is a monochrome vector arcade game created by Vectorbeam in 1979. Along with Ataris' Night Driver it is one of the earliest first-person driving games and the first such game known to use vector graphics.[2]

Gameplay

The game is a behind-the-wheel driving simulation where the driver speeds down a winding computer generated road past other cars, hitchikers, trees, cows and cacti. Occasionally a plane will fly overhead towards the screen. One must avoid crashing into these objects and complete the race in the allotted time.[3] The player can crash as many times as he wants before the time runs out and players were treated to two different crash animations. The first was a simple cracked windshield effect, the second was a crash where the car explodes into car parts that fly through the air.[4]

References

Notes

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Sources
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External links

  • Lua error in package.lua at line 80: module 'strict' not found.
  • Lua error in package.lua at line 80: module 'strict' not found.
  • Lua error in package.lua at line 80: module 'strict' not found. - YouTube video of Speed Freak gameplay
  • Lua error in package.lua at line 80: module 'strict' not found. - YouTube video of a restored Vectorbeam Speed Freak cabinet being tested.