Gosper curve

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The Gosper curve, also known as Peano-Gosper Curve,[1] named after Bill Gosper, also known as the flowsnake (a spoonerism of snowflake), is a space-filling curve. It is a fractal object similar in its construction to the dragon curve and the Hilbert curve.

Gosper curve 3.svg Gosper curve 1.svg
A fourth-stage Gosper curve The line from the red to the green point shows a single step of the Gosper curve construction.

Algorithm

Lindenmayer System

The Gosper curve can be represented using an L-System with rules as follows:

  • Angle: 60°
  • Axiom: A
  • Replacement rules:
    • A \mapsto A-B--B+A++AA+B-
    • B \mapsto +A-BB--B-A++A+B

In this case both A and B mean to move forward, + means to turn left 60 degrees and - means to turn right 60 degrees - using a "turtle"-style program such as Logo.

A Logo program to draw the Gosper curve using turtle graphics (online version):

to rg :st :ln
make "st :st - 1
make "ln :ln / sqrt 7
if :st > 0 [rg :st :ln rt 60 gl :st :ln  rt 120 gl :st :ln lt 60 rg :st :ln lt 120 rg :st :ln rg :st :ln lt 60 gl :st :ln rt 60]
if :st = 0 [fd :ln rt 60 fd :ln rt 120 fd :ln lt 60 fd :ln lt 120 fd :ln fd :ln lt 60 fd :ln rt 60]
end

to gl :st :ln
make "st :st - 1
make "ln :ln / sqrt 7
if :st > 0 [lt 60 rg :st :ln rt 60 gl :st :ln gl :st :ln rt 120 gl :st :ln rt 60 rg :st :ln lt 120 rg :st :ln lt 60 gl :st :ln]
if :st = 0 [lt 60 fd :ln rt 60 fd :ln fd :ln rt 120 fd :ln rt 60 fd :ln lt 120 fd :ln lt 60 fd :ln]
end

The program can be invoked, for example, with rg 4 300, or alternatively gl 4 300.

Properties

The space filled by the curve is called the Gosper island. The first few iterations of it are shown below:

Gosper Island 0.svg Gosper Island 1.svg Gosper Island 2.svg Gosper Island 3.svg Gosper Island 4.svg

The Gosper Island can tile the plane. In fact, seven copies of the Gosper island can be joined together to form a shape that is similar, but scaled up by a factor of √7 in all dimensions. As can be seen from the diagram below, performing this operation with an intermediate iteration of the island leads to a scaled-up version of the next iteration. Repeating this process indefinitely produces a tessellation of the plane. The curve itself can likewise be extended to an infinite curve filling the whole plane.

Gosper Island Tesselation 2.svg Gosper Island Tesselation.svg

See also

References

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External links

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