HIVE

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HIVE is an abstract game programming library. It is designed to be simple and easy to understand. As of now, it is only for Microsoft Windows and C/C++.

Use

Interface

The graphics system is double buffered. Graphics are generally displayed via sprites, or 2D images composed of frames that are loaded from bitmaps. In order to draw a sprite on the double buffer, the user must use an object, which contains information that would vary between renders, such as the frame. Primitives also exist for graphical output.

External links


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