Kevin Siembieda

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Kevin Siembieda
Born Kevin Henry Siembieda
(1956-04-02) April 2, 1956 (age 68)
Detroit, Michigan, USA
Nationality American
Education College for Creative Studies
Occupation Author, designer, illustrator, and publisher of role-playing games at Palladium Books
Years active 1979–present
Notable work Heroes Unlimited
The Mechanoid Invasion
Palladium Fantasy RPG
Rifts
Spouse(s) Maryann Donald (1985–2004)

Kevin Siembieda (born April 2, 1956) is an American artist, writer, designer and publisher of role-playing games.

Career

Siembieda attended the College for Creative Studies in Detroit from 1974 to 1977.[1]:155 He wanted to be a comic book artist, but found the industry difficult to break into and published a small-press comic (A+ Plus, 1977-1978) with his company: Megaton Publications.[1]:155 In 1979 Siembieda discovered the Dungeons & Dragons Basic Rulebook and joined a role-playing group, the Wayne Street Weregamers, which met at Wayne State University in Detroit (where he befriended Erick Wujcik, who ran the group).[1]:155 Siembieda ran a game for the group, the Palladium of Desires, a combination of AD&D and his house rules.[1]:155 By 1980 the Wayne Weregamers became the Detroit Gaming Centre, with Siembieda its assistant director and Wujcik its director.[1]:155 Siembieda tried to interest gaming companies in his RPG with little interest; only Judges Guild made him an offer, but he accepted a job offer from them instead.[1]:155–156 He was an artist for Judges Guild for four months before working as a freelance artist for other publishers and trying to sell his RPG to them.[1]:156

Siembieda is the co-founder and president of Palladium Books.[2] He founded the company in April 1981 to publish his fantasy role-playing game, but had insufficient funds to publish any books; the mother of Bill Loebs loaned Siembieda $1,500 to publish his first RPG book, The Mechanoid Invasion (1981).[1]:156 By 1983 the company was successful enough for Siembieda to rent warehouse space and release his fantasy RPG, the Palladium Fantasy Role-Playing Game.[1]:157 The following year, he extended his Palladium system to the superhero genre with Heroes Unlimited.[1]:156 A freelancer contacted Siembieda about producing a licensed role-playing game based on the Teenage Mutant Ninja Turtles comic book. Siembieda obtained the rights, but was dissatisfied with the freelancer's product. Erick Wujcik redesigned the game in five weeks, and it was published in 1985 as Teenage Mutant Ninja Turtles & Other Strangeness.[1]:158 Siembieda next obtained the license to publish a game based on the Robotech anime series, designing the Robotech role-playing game published in 1986.[1]:158–159

Siembieda wrote the RPG Rifts (1990) as a trade paperback in a two-column format which he laid out by hand.[1]:160 He supported Wujcik in founding his own company, Phage Press.[1]:160 In 1992, Siembieda sued Wizards of the Coast over its first RPG book, The Primal Order; GAMA president Mike Pondsmith helped the parties reach a compromise in March 1993.[1]:161 Siembieda also disagreed with White Wolf magazine and GDW over their magazines' coverage of Palladium games.[1]:161 He demanded that websites devoted to Rifts and Palladium be taken down, claiming that they violated his intellectual property, but softened his stance in 2004.[1]:161 Siembieda fired Bill Coffin due to editorial differences and discontent with the Rifts Coalition Wars, which Siembieda and Coffin co-authored.[1]:162 On April 19, 2006 he announced that Palladium Books was on the verge of bankruptcy, which he blamed on a former employee who was convicted of embezzlement.[1]:162 Siembieda filed a lawsuit on May 7, 2010 against Trion Worlds for its MMORPG Rift: Planes of Telara, and a settlement was reached in October 2010.[1]:163 Role-playing games Siembieda has created include Palladium Fantasy Role-Playing Game (1983), Heroes Unlimited (1984), Robotech (1986), and Rifts (1990).[3] He is also an artist, known for occasionally illustrating Palladium Books products. Siembieda contributed art and cartography to several early Judges Guild products for the Dungeons & Dragons, RuneQuest and Traveller lines.[4]

Early illustration credits

Judges Guild

Dungeons & Dragons

File:Verbosh.jpg
Front cover of Dungeons & Dragons adventure module Verbosh (Nevins & Faust 1979, 2nd printing)
  • Lua error in package.lua at line 80: module 'strict' not found. - Front cover, interior art; maps (with B. Faust)
  • Lua error in package.lua at line 80: module 'strict' not found. - Front cover; interior art (with Gerald Busby and Ed L. Perry)
  • Lua error in package.lua at line 80: module 'strict' not found. - Front cover (with Ken Simpson and Rick Houser)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art.
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with Aaron Arocho, Michael D. Reagan and Paul Jaquays)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with A. Arocho, Bob Bingham and P. Jaquays)
  • Lua error in package.lua at line 80: module 'strict' not found. - Front cover; interior art (with P. Jaquays)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with P. Jaquays)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with P. Jaquays)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with P. Jaquays)
  • Lua error in package.lua at line 80: module 'strict' not found. - Front cover (with Bill Hadley); interior art (with P. Jaquays).[5]
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with Brian Wagner, David Allen, Robert Bledsaw, Jr., and Carol Lind).
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with P. Jaquays)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with P. Jaquays)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with Pixie Bledsaw, E. L. Perry, and K. Simpson)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with P. Jaquays)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with P. Jaquays)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with K. Simpson, Erin McKee, A. Arocho and E. L. Perry)
  • Lua error in package.lua at line 80: module 'strict' not found. - Front cover; interior art (with E. McKee, E. L. Perry and K. Simpson)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with E. McKee, R. Houser, K. Simpson, Paul W. Vinton and the Sorceror's Guild)

RuneQuest

Front cover of RuneQuest adventure module City of Lei Tabor (Nevins & Faust 1980)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with P. Jaquays and A. Arocho)
  • Lua error in package.lua at line 80: module 'strict' not found. - Front cover; interior art (with A. Arocho and B. Faust)
  • Lua error in package.lua at line 80: module 'strict' not found. - Front cover

Traveller

  • Lua error in package.lua at line 80: module 'strict' not found. - Front cover; interior art (with P. Jaquays)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with A. Arocho and Peter Jenkins)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with P. Jenkins)

Universal Fantasy

  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with K. Simpson and E. L. Perry)
  • Lua error in package.lua at line 80: module 'strict' not found. - Front cover; interior art (with R. Houser, P. Jaquays and J. Mortimer)
  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with K. Simpson, J. Mortimer and P. W. Vinton)
  • Lua error in package.lua at line 80: module 'strict' not found. - Back cover

Judges Guild Journal

  • Lua error in package.lua at line 80: module 'strict' not found. [JG 103]
  • Lua error in package.lua at line 80: module 'strict' not found. [JG 110] - Front cover, interior art.
  • Lua error in package.lua at line 80: module 'strict' not found. [JG 121] - Interior art
  • Lua error in package.lua at line 80: module 'strict' not found. [JG 160] - Front cover, interior art
  • Lua error in package.lua at line 80: module 'strict' not found. [JG 200] - Interior art

Dungeoneer Journal

  • Lua error in package.lua at line 80: module 'strict' not found. [JG 390] - Interior art.
  • Lua error in package.lua at line 80: module 'strict' not found. [JG 450] - Front cover, interior art
  • Lua error in package.lua at line 80: module 'strict' not found. [JG 470] - Front cover, interior art

Pegasus

  • Lua error in package.lua at line 80: module 'strict' not found. [JG 610] - Interior art
  • Lua error in package.lua at line 80: module 'strict' not found. [JG 620] - Interior art
  • Lua error in package.lua at line 80: module 'strict' not found. [JG 870] - Interior art
  • Lua error in package.lua at line 80: module 'strict' not found. [JG 1190] - Interior art
  • Lua error in package.lua at line 80: module 'strict' not found. [JG 1210] - Interior art

FASA

  • Lua error in package.lua at line 80: module 'strict' not found. - Interior art (with William H. Keith, Jr.)

TSR

  • Lua error in package.lua at line 80: module 'strict' not found. (interior art)

Palladium role-playing games

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 Lua error in package.lua at line 80: module 'strict' not found.
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.
  4. Lua error in package.lua at line 80: module 'strict' not found.
  5. Lua error in package.lua at line 80: module 'strict' not found.

External links