Power!

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Critical Mass Coverart.png
Developer(s) Simon Francis
Publisher(s) Durell Software
Platforms Amstrad CPC, Commodore 64, ZX Spectrum
Release date(s) 1985
Genre(s) Action

Power! (known as Critical Mass in Europe) is a computer game developed by Simon Francis in 1985 for the Amstrad CPC, Commodore 64 and ZX Spectrum.

Plot

The player operates a rocket-powered hovercraft whose mission is to destroy an enemy transfer beam that is protected not only by long-distance enemy raiders and mines, but also molecular disorientation that sucks the energy from the player's attack craft.[1]

Gameplay

The player may control the hovercraft in either a normal joystick operational mode or with vectored movement. When the player pushes forward on the joystick, the hovercraft accelerates, and when pulling back on the joystick, speed decreases.[1]

Reception

In 1988, Dragon reviewed Power!, and gave the game 4 out of 5 stars.[1]

References

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External links

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