Sentient (video game)

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Sentient
File:Sentient.jpg
European box art for the PlayStation release
Developer(s) Psygnosis
Publisher(s) Psygnosis
Platforms PlayStation, Microsoft Windows, MS-DOS
Release date(s) PlayStation
    Genre(s) Adventure
    Mode(s) Single-player

    Sentient is a first-person adventure developed by Psygnosis and released on the PlayStation in 1997. It was also released for the PC the same year.

    Gameplay

    There has been a breakout of radiation sickness on Space Station Icarus, the player has been sent to investigate. After arriving at the station, it becomes apparent that radiation is only one of many problems; the Captain is dead and a power struggle has ensued. To make matters worse, Icarus is on a collision course with the Sun and nobody is able to correct the station's course. Sentient takes place in real-time, the player's actions in the early part of the game determine which path they will travel through later on. Which members of the crew are spoken to and what they are told plays a strong part in the plot's development. The player's performance through the game determines which of the nine endings they receive.[2]

    Development

    The game was developed by Psygnosis' external Chester Studio[citation needed] over 1995-1997.[3] The characters in the game were based on facial scans of staff at the studio. The Windows version supports 3D acceleration, but only using the Matrox Mystique and the Creative Labs 3D Blaster.

    Reception

    At the time of release, the PS1 version of the game was praised for its ambitious gameplay and realism but was criticised for its complicated controls and difficulty from the start. It received a 6/10 rating from Official PlayStation Magazine. The character who forces you to be stunned upon arrival at the ship was voted #47th most scary in PlayStation monthly's top 100 scariest villains.

    References

    1. Lua error in package.lua at line 80: module 'strict' not found.
    2. Lua error in package.lua at line 80: module 'strict' not found.
    3. Lua error in package.lua at line 80: module 'strict' not found.


    <templatestyles src="Asbox/styles.css"></templatestyles>